Section 8: Prejudice DLC released, patched

07-Jun-2011 | News-Press Release

With two brand new maps, the Overdrive Map Pack further expands Prejudice’s incredibly rich game experience and demonstrates TimeGate’s commitment to extensive post-launch support of the highly acclaimed $15 shooter. The Overdrive Map Pack is available on Xbox Live Arcade and Games for Windows Marketplace for 320 Microsoft Points ($3.99).

On top of releasing the Overdrive Map Pack, TimeGate will host a Double-XP weekend running from June 3rd 12 AM (CST) to June 6th at 12 AM (CST), so grab your friends and earn double XP while unlocking new weapons and gear!

Continuing their commitment for post-launch support, TimeGate is addressing various game issues and community concerns with a new Title Update for both the Xbox 360 and PC. Most notably, this title update fixes the hard-lock on Xbox 360, allows autobalance to be set to OFF on ranked servers, and addresses additional usability, stats, matchmaking and gameplay issues. Visit www.warisprejudice.com/community for the full Title Update notes.

For the latest news on Section 8: Prejudice, visit www.warisprejudice.com .

 
Xbox 360

STABILITY:
* Fixed foliage system problem that could result in a hard-lock requiring a console restart
* Fixed a crash that could occur when retrying to join a match after losing connection to Xbox LIVE
* Fixed a crash that could occur when accepting an invite while a disconnection error message was displayed
* Fixed a rare Lock-On crash that could occur during gameplay
* Fixed a rare issue where player's controls could become unresponsive after performing a fatality

MATCHMAKING:
* Fixed an issue with not being able to see some servers in Custom Match
* Changed the Server Clan search to only list servers running the specified game mode
* Fixed an issue with Server Clan search not listing SOD servers
* Fixed an issue where Quick Match would sometimes join an empty SOD server when there were populated servers available
* Changed Quick Match to prefer joining an empty SOD server of the same region/language before a populated server of a different region/language
* Changed Custom Match to hide empty SOD servers when Hide Empty is selected

USABILITY
* Fixed an issue where the bot icon would be missing under System Link
* Fixed an issue where the hintbar could disappear after disconnecting from the server
* Fixed an issue where players would be unable to free spawn after cancelling a squad spawn
* Improved the ability for the tank to fire over a slope
* Added the ability for some Prejudice Online tweaks to be available when not connected to LIVE or Prejudice Online

AUTOBALANCE
* Changed Autobalance to more aggressively place you with Friends or Xbox LIVE Party members
* Changed Private servers to force Autobalance off
* Changed Ranked servers to allow Autobalance off (affects TGXServer)
* Changed Autobalance to allow a team size discrepancy of 2 (to facilitate getting Friends on the same team)

 GAMEPLAY
* Changed Overtime to constantly increase both team VP at the same rate (10% of maximum VP per minute)
* Fixed an issue where the tank would fire an extra shot after exiting the driver seat
* Fixed the Ball Hog achievement (Assault) to count CPs captured because of implicit turn end due to all defenders being killed

STATS
* Changed Badges to only allow earning each 2 times per match
* Changed Repair and Auto Repair ScoreEvents to have a maximum per match (200)
* Changed Repair Feat to have a maximum per match (66)
* Changed Ranked Swarm to only require two human players
* Fixed an issue where players could host a Ranked Swarm match on Trivial Difficulty (Medium is the minimum requirement)

TGXSERVER
* Fixed an issue where the user configs would not work if there were trailing spaces on lines
* Fixed an issue where SOD servers were not able to host certain game modes after rotating
* Fixed some crashes related to hosting service server queries
* Fixed an issue where the hosting service server query would return the incorrect max players for SOD servers
* Fixed an issue starting SOD servers on virtual machines
* Fixed an issue where SOD servers would become unplayable after being idle for more than a day

PC
STABILITY:
* Fixed a crash that could occur when retrying to join a match after losing connection to LIVE
* Fixed a crash that could occur when accepting an invite while a disconnection error message was displayed
* Fixed a rare Lock-On crash that could occur during gameplay
* Fixed a rare issue where player's controls could become unresponsive after performing a fatality

MATCHMAKING:
* Fixed an issue with not being able to see some servers in Custom Match
* Changed the Server Clan search to only list servers running the specified game mode
* Fixed an issue with Server Clan search not listing SOD servers
* Fixed an issue where Quick Match would sometimes join an empty SOD server when there were populated servers available
* Changed Quick Match to prefer joining an empty SOD server of the same region/language before a populated server of a different region/language
* Changed Custom Match to hide empty SOD servers when Hide Empty is selected

USABILITY
* Fixed an issue with binding Shift as the Use key
* Fixed an issue where the bot icon would be missing under System Link
* Fixed an issue where the hintbar could disappear after disconnecting from the server
* Fixed an issue where players would be unable to free spawn after canceling a squad spawn
* Improved the ability for the tank to fire over a slope
* Added the ability for some Prejudice Online tweaks to be available when not connected to LIVE or Prejudice Online

AUTOBALANCE
* Changed Autobalance to more aggressively place you with Friends
* Changed Private servers to force Autobalance off
* Changed Ranked servers to allow Autobalance off
* Changed Autobalance to allow a team size discrepancy of 2 (to facilitate getting Friends on the same team)

GAMEPLAY
* Changed the Friendly Fire to penalize napalm damage less than regular damage
* Changed Overtime to constantly increase both team VP at the same rate (10% of maximum VP per minute)
* Fixed an issue where the tank would fire an extra shot after exiting the driver seat
* Fixed the Ball Hog achievement (Assault) to count CPs captured because of implicit turn end due to all defenders being killed

STATS
* Changed Swarm to implicitly be Ranked for PC Listen servers (provided difficulty is at least Medium)
* Changed Badges to only allow earning each 2 times per match
* Changed Repair and Auto Repair ScoreEvents to have a maximum per match (200)
* Changed Repair Feat to have a maximum per match (66)
* Changed Ranked Swarm to only require two human players
* Fixed an issue where players could host a Ranked Swarm match on Trivial Difficulty (Medium is the minimum requirement)

DEDICATED SERVER
* Fixed an issue where the user configs would not work if there were trailing spaces on lines
* Fixed an issue where SOD servers were not able to host certain game modes after rotating
* Fixed some crashes related to hosting service server queries
* Fixed an issue where the hosting service server query would return the incorrect max players for SOD servers
* Fixed an issue starting SOD servers on virtual machines
* Fixed an issue where SOD servers would become unplayable after being idle for more than a day


(Screenshots for the Map Pack are available at http://evolve-pr.com/Section8Prejudice/OverdriveMapPack/)

--
Troy Goodfellow
Account Co-ordinator, Evolve PR
Twitter: @TroyGoodfellow

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